Now storages are always visually full if the level has 100% loot remaining instead of being visually empty. Show loot in single player storage buildings. Fixes spinning death animation for Electro Dragons.įix some visual inconsistencies in Ice Golem death effects. Show normal projectiles for Archer Queen when she is invisible without using the Royal Cloak ability.ĭo not use poison avoidance for dead units. Prevent Grand Warden from dying while activating his ability if he's damaged at the exact same moment.Īllow live spectating attacks among Supercell ID friends. Stop Grand Warden from attacking a Wall if nobody else in his group is attacking a Wall. It should improve her AI and for example she's more likely to walk in to open compartments with a missing corner Wall segment now.ĭefensive Healers will no longer heal defensive buildings if the splash happens to hit them. Introduce better attack position evaluation logic for Archer Queen. Lava Hounds and Ice Hounds no longer permanently forget about targeting Air Defenses if all the remaining Air Defenses are invisible when they're targeting.įixed bugs from more accurate Line-of-Sight calculation and re-enable it. Otherwise defenses would sometimes target the deployed troops before they become invisible. When troops are deployed inside Invisibility Spell, the effect is applied immediately. Ground troops would sometimes fail to pick a target if they have exactly 2 eligible troop targets close to each other and no other targets. Its lifetime was not exactly 30 seconds as stated on the info screen.Īdded lifetime information to Log Launcher info screen.įixed rare targeting bug for ground troops. Spring Traps no longer waste spring capacity by ejecting dead troops.įixed minor inaccuracies from Raged Barbarian, Super Barbarian and Sneaky Archer ability timers.įixed minor inaccuracy from Headhunter poison timer.įixed lifetime calculation inaccuracy for Siege Barracks. New Clan Games and Gold Pass challenges for Invisibility SpellĪll Season Challenges relating to Winning Battles with a Troop or Spell have had the quantity needed per battle reduced to 1 each. If they are fully maxed out and cannot eupgrade anything the challenge will be automatically completed. If a player is close to maxed and cannot complete the requirements of a challenge requiring upgrading a certain number of walls or buildings, they will only have to complete as much as they can still upgrade. Any rewards unable to fit into storage will be converted to gems according to the same rules as if this was done manually. When a Season ends any unlocked but unclaimed rewards from the Season will be automatically claimed. if a player takes 20% of resources they will receive 4 gems (80% of 5). The amount of gems scales from a max 5 down to 1 based on what proportion of the resources were taken. When claiming a resource reward if the player only has enough storage space for some of the reward they can now take whatever amount of the reward will fit and some gems. So let’s take a look at what Hero Pets will be available with the Town Hall 14 update! Just like your Heroes, they can be upgraded using Book of Heroes to complete an upgrade in process or a Hammer of Heroes to instantly give your Hero Pet a level. Or perhaps you want to bring your Queen Walk to the next level, then give her Unicorn for additional healing!įinally, Hero Pets can be upgraded using Magic Items. Assigning different Hero Pets to different Heroes will allow you to create various flexible strategies around the needs of your army composition! Want to give your Barbarian King some extra ranged damage? Then bring in Electro Owl as his Hero Pet. Each Hero Pet has its own unique ability that will aid the Hero it’s assigned to.Įach Hero can take one of any of the available Hero Pets into battle, depending on the strategy you’re using. When you upgrade your Pet House, you will also gain access to a new Hero Pet at each level. The Pet House is where you can manage your Hero Pets, upgrade them, and assign them to your Heroes. When you upgrade your Village to Town Hall 14, you’ll be able to unlock a brand new building: the Pet House. Hero Pets are a brand new kind of unit in Clash of Clans.
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